Good Behavior Game - Adding "Most Valuable Players" (MVPs)
Acknowledge MVPs In Front of The Class
- 
                Select a student from the winning team or one from each team.
 - 
                Select students that displayed consistent or improved behavior
 - Don't always choose the most compliant or "best behaved" student.
 - Choose student that does not always perform well but did this time.
 - 
                Consider having team members select their team’s MVP.
 - 
                Consider having each team select the other team’s MVP.
 
Each MVP Can Receive an Additional Reward
Examples:
- 
                Social Rewards
 - Announce  MVPs over school intercom system                
                    
- This encourages/holds accountable all teachers to participate.
 
 - MVP "Name  in Lights":
                    
- The student decorates a board with his/her name (e.g., draw, color, hang string of lights, etc.)
 
 - Wear the MVP medal.
 
- Tangible Rewards
 - Special  prizes 
                    
- MVP Raffle - MVPs get a ticket for a weekly class- or school-wide raffle.
 
 - Additional prizes or privileges (e.g., line leader, homework pass, etc.)
 
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